img_0056-1

New Town & Starting Point?

Randomly I placed a block and out it grew into a full fledged manor 🙂 which spawned a new town. Currently in my Cerralia world I am building a small town a few chunks of blocks away from my capital city. So far I’ve got a small manor with a garden and a gazebo with a small market place. It won’t be too big. It’ll be a miniature little pueblo you can say haha. It’ll utilize medieval/Gothic like architecture (truth be told who knows haha). Some pictures


^ Back side of the manor. I really love this building. Similar to my small church orphanage complex in the city. The house has three balconies so plenty of outdoorsy views right from indoors. Looks rather menacing don’t you think?


^ Side view of the manor with its gardens visible and the market/gazebo complex in the foreground


^ Close up of the market and gazebo.


^ Here lies the front of the manor with some extending gardens. A rather old picture it doesn’t incorporate the side gardens with pumpkins and wheat as seen in the side view picture (picture 2) but regardless gives a nice look at the entrance.
I don’t know the size of the town yet but I’m thinking a good sized town with potentially a larger bigger manor or even a smallish castle overlord overlooking the town on a nearby hill. So far I like how it’s looking :). I’m actually thinking of having the user start their adventure in this town when I’ve finished this world and have created an adventure/story. Instead of starting on the ship one starts in now when entering or starting Cerralia. Hope you guys like it.

IMG_0021

Cerralia Empire Version 2 

A new version of my Cerralia Empire has been published and Whitelisted. It adds many new things including new buildings and structures like a small tourney, several villas previously published before, a new church/orphanage complex with a near by gazebo, an alchemist school (not completed), a mansion on the peninsula known as Farmsland, a new Petravali Manor formerly abandoned has now been revived, many changes to several buildings indoor and many more.

A few changes and additions as follow:

 
^ Entrance to the School of Alchemy. Ever since Fireworks were introduced in 1.28 I wonder if they have anything to do with it haha. Don’t tell Cersei…. ):P
 
Tower of Alchemy with several new buildings in the foreground including the small tourney ground way in the foreground with a house and mansion in tow as well. Not completed but have a look

   
^ The church and orphanage complex which is one of my most favorite builds ever with a gazebo nearby. It features a church, a small graveyard, a garden, a fountain, and some enclosed boar. Have a look, for my adventure I have in mind of this map, you might start here instead of the ship docked at the old city port.

 
^ A new building, uncompleted but snug and cozy if you ask me just how it looks from the outside

  
^ The new Petravali manor, way different looking than my previous version of the Cerralia Empire. The color has been changed to match the other Petravali Manor. Note that the Petravali and Rothsdaniel families have a feud.

Enjoy the new update, it doesn’t really a massive update, but it still has some substantially new additions. Hopefully the next update will be a BIG one. I have in mind, an arena, a cathedral, new castles and palaces, a foreground, abalones ruins in the jungle, even a subterranean society ala Tunnels and Journey to the Center of the Earth. Enjoy! Hopefully you spot the differences and improvements 🙂

IMG_0273-0

MincraftKingdomV3 

MineceaftKingdomV3 is out and Whitelisted in the community center. It is a massive update over V2 with many changes, including new buildings, existed buildings heavily remodeled, etc. I’ll post a more in depth seeing the differences soon

  
^ The ruined castle of Avornia is near completion (get it har har). I have a story of its demise which will coincide with the adventure I have planning for this world 

  
^ This is a Fort that holds the entrance to Avornia on land in the South where it connects to a upcoming Kingdom plagued by war and disease which will bring trouble to Avornia, dun dun dun.

  
^ A view from the Princess Tower, or Tower of the Heir, in the ruined Castle formerly the seat of House Norvia, a old cadet branch of House Bourbon of Cerralia, of the city. Long story short their are many changes to many buildings as well as additionally ones. See if you can spot them. There even lies a new district

  
^ Skyline of the city at night, doesn’t it flow so bright 🙂 

Future: Hopefully in the next update I complete the city completely including all new districts and incorporate the city wall which is partially completed. Enjoy haha

IMG_0306

Mini Water Garden Villa

Truth be told I’ve been very busy and not able to do any building whatsoever so I took a little brake from the irl commotion to build a mini Water Garden. Inspired by Moorish / Spanish architecture which were used in the water gardens for adorns this season of Game of Thrones which I love (truth be told the Dorne storyline wasn’t the greatest). Truth be told I got inspired and built a mini Water Garden using Sandstone blocks. 

 
^ Situated on a nice built Jill by the old city docks. With great views to not only the city of Rhine but of the ports right below its chin.

  

^ Here we have a little flyover of the mini “water gardens” located right in the center of the villa. A great escape right in your own house if you wish for the outdoors with plenty of greenery. 

  

^ Be our guest and enjoy the delight of the Water Villa! With some nice peek. Boo looks at the Beauton Palace. Mind the cactus though
Hopefully soon I expand and do a little more. I’ve tweaked the Palace here and there and every building in the city incorporating the carpets that came forth from the 1.27 update. Hopefully those changes are shown soon enough. Furthermore my Avornia MinecraftKingdom2 has also seen some drastic changes that I’ll post soon. Unfortunately my Cerralia World and MinecraftKingodm 2 had garnered difficulties in the community center both seemingly unavailable to download and trying to do so gets one an error. Currently that has been fixed and both are available to download after some time. I’ll definitely upload updates soon enough! Current progress:

  

Here’s a little information about the villa and its history, while it takes someone talented to built great structures. It’s really the story that intrigues people and here is mine of this villa. I’m also building a story behind my world once it’s near completion and the adventure begins :D:
 The Villa’s owner truth be told is the sister of the King who once was a Queen! She used to be married to a faraway King in a kingdom known as Victori. Unfortunately things didn’t work out (being a political marriage and having it arranged, she had to leave her beloved on the command of her father, former king of Cerralia) and once birthing an heir for the kingdom, she left and came back to Cerralia once her brother came to reign the Empire of Cerralia and once again reunited with her beloved, they fostered 3 children and built the villa. Tragedy struck though when the king of Victori was ousted by the Balyrian Empire. The heir of Victori and son of the former Queen tragically disappeared. Unfortunately communications ceased between the former Queen and King of Victori once she left her unloved child behind and the poor boy grew up not knowing his mother, having the knowledge that she was dead. To this day no one knows what happened during the coup and the former Queen never talks about her life in Victori or the unloved child that mysteriously disappeared years ago. The villa has a tower ordained with dragons made of Sandstone four on each side. One is not quite like the others and legend says the former Queen of Victori told the builders of the villa to place the slightly different dragon head for her lost child as a commemoration for his loss and for the love she never gave the child. 

NSFW: Fixing the Community Center in Survivalcraft

   A Wake Up Call

Yesterday Kaalus reported that build 1.27 of Survivalcraft for the iOS App Store was rejected, not for any technical issue, BUT because of the inappropriate worlds located in the Community Center.

World’s that are very sexual in nature to start with. Which include Torture Porn worlds ala Fifty Shades of Grey. Even one world presented and talking about rape. Really?! This is a KIDS game smh. Going through the community center sorted on Top Ranked, we get worlds as following that are inappropriate and should be removed immediately and reported

  • Love World 1
  • Love Story Part 3
  • Young Love 2
  • PureLoveQuest1
  • Tattered Love Quest
  • Cupids Love 3
  • Love Story
  • True Love Quest 3
  • Tattered Love Quest 3
  • Love and Cry
  • Dating Sims

(Sad to say their really is a FiftyShadesofGrey world in the community center… with nearly 10 thousand downloads and 4.5/5 stars)

Not only are their worlds that are highly sexual in nature, but worlds that sometimes are only spammed for attention and useless. World’s that always have rate 5 stars and the latter that link to YouTube videos for other content that has nothing to do with the subject matter. Like real working teleporting device, working refrigerators etc. People their are no working refrigerators or need for one in Survivalcraft and sorry but teleporting isnt in this game. Regarding the spam of 5 stars, sometimes if the world is good, it surely deserves 5 stars, but for worlds with sexual suggestions and worlds with useless things that provide no fun or integrity to the community center system, they do not deserve 5 stars.

Might as well bring in RPG worlds that also constantly pollute the community center. While I’m all in for multiplayer worlds and RPG’s, in regards to their being no search bar in the community center, they pollute the community center and disallow the findings of other worlds. And of course some of these worlds being not appropriate and containing sexual themes in a kids game might as well repeat what this game is.

(Please report worlds like posted as above.)

*Note: This is an example of worlds that have polluted the community center and should not be advisable to download, only to report the content which sadly only works when downloading a world which contributes to their downloads and star ratings.

ETC! and the list goes on and on with sick worlds like the one above. Being a fan of building blocks worlds, this problem apply to other popular building block games like Block Earth, Eden World Builder etc. Is it surprising, no. Once a game get’s more popular like Survivalcraft is, this usually tends to happen which unfortunately brings the spammers of inappropriate content.

As I commented in the post of “iOS Rejected”. Only members of the official Survivalcraft forum should only be allowed to post or publish a world, texture pack, skins etc. Allowing this no anonymous users will be allowed to publish, which while unfortunate, will disallow the anonymous publication of inappropriate worlds and content. 

A log in to your Forum account will be presented and available when one wants to upload any content. This will allow not only seeing who publishes what world, but disallow the spamming of the community center. Furthermore if anyone even tries to create an account to publish filth, the user would be automatically banned. This would also allow moderators to be present in moderating the worlds and community center for anything suspicious. Moderators, of course, being members of the forum.

 Something Kaalus should immediately implement is the availability of reporting a world WITHOUT downloading it, which will decrease the worlds downloaded ranking. 

Helping this cause even more, a search bar should also be implemented allowing users to search for what they want to find since in it’s current form, the community center can not be searched for and one must literally continue and continue through filth and treachery to find any good worlds in the community center. Categories/genre’s can also be added allowing it to be more tidy and organized. Like having the following options as examples of categories that could be present:

  • Castles/Palaces
  • Kingdoms/Countries/Cities
  • Houses/Mansions
  • Adventure Worlds
  • RPG worlds

Etc.

Unfortunately, currently none of this is available so right now what any humble person can do is report report and REPORT these worlds. Just because Apple declined it, does not mean that other platforms wont do the same. Not only was this a travesty for the majority, as the saying goes. The few ruin it for the majority, but it was also a wake up call.

As Kaalus has suggested. I am all in for the disablement of the Community Center in it’s current presence not only in iOS (but as of right now, in order to pass Apple’s reviewing process then yes, only iOS should have the community center removed) but in all platforms until this issue could be mostly solved. I love the Community center, a place to find excellent worlds. But not in it’s current state. We will still have access to Dropbox links thankfully.

Another option is only disabling the option of uploading worlds and still allowing the option to upload skins and texture packs, although I’ve seen some not appropriate skins reagrding nudity, not that that is bad, but guess what, not in a kid’s game* From fellow WordPress member Chris Drake (Drake 512). A much better option than disabling the entire community center content which will also disable texture packs and skins.

IMG_0197

Version 1.0.1 of Cerralia released in community

Version 1.0.1 of my Cerralian Empire is released in the community under the name of LargeCityV1.0.1. This is what version 1.0.1 contain:

  • A partially finished palace otherwise known as the Beauton Palace
  • Partially completed part of the Cerralian capital city of Rhine which include:
    • 1 completely mansion: Petravali Manor
    • 1 partially completed RothsDaniel Mansion
    • 1 unfinished mansion
    • 2 shops including a restaurant and a flower shop
    • 6 completed smaller homes including the restaurant and shop
    • a unfinished Amari Hotel
    • A pier with a ship in it’s docks and 2 cranes
    • One old clocktower and lighthouse
    • 2 Hot air balloons
    • 1 Obelisk
  • A farmland area including
    • RothsDaniel family Ranch which includes two homes and a barn
    • A windmill
    • Wilson family manor on the beach
    • A small farm with a barn and small house

Here is the direct link for the download:

https://dl.dropbox.com/s/kl8efzx87x8u41w/CerraliaNewEmp%20%285%29.scworld?dl=0?dl=1

Here are some images where you can see the new builds:

IMG_0198

^Lighthouse in the background. Clocktower close up with a hot air balloon and the dock in the foreground. All located in the old district of the city

IMG_0195

^Closer look at the ships and pier including the two cranes.

image

^the massive scope of the palace. Even one person has limitations.

Enjoy version 1.0.1 lol. It does not have allot of things yet but it’s very detailed and every building will be fully furnished livable,patience is a virtue. Rome wasn’t built in a day haha.

The City of Rhine

The capital city of the Cerralian Empire name is official. Introducing the city of Rhine. By far it’ll be the largest city in the Empire, it’ll stretch from the ocean inward with different factions. If anybody remembers my farmland area, the poor and less fortunate will be enclosed there surrounded on three sides by water separating the poor district from the wealthier portion. Major buildings like city hall and parliament will be inward by the palace in a governmental district. Patience is a virtue and I’m slowly taking my time in building and expanding the city. I’ve posted before of the city but I’ve made major progress.

^ New major buildings have been made which are mansions and houses.

^Here we have another view of the ever expanding city. It’s not much , but it’s starting to look more and more like a rather large city. I suppose currently I’m building the a wealthier district of the city with its many large houses and mansions each occupied by different families who all have a story.

^ You can see the entrance to the palace from this location.  This district is a bit farther in ward where if you go further than the current mansion already completed on the edge, the palace will fade and vanish even with the highest visibility range on which I have it set on my iPad Air.

Once I get a pretty completion of the city, I’ll start work on the damp and dark jungle surrounding the city and start work on a castle and a small village surrounding this castle where a lord related to the Czar overlooks. I could POSSIBLY publish the current state to the community center, but I’m not sure. I’ll see but things are going smoothly. Currently finishing a small mansion turned orphanage. Maybe as a test to see if it does well within the community.